Luminesca is one of many games I saw at Rezzed, and easily the prettiest of them all. It’s a shadowy, minimalist underwater exploration game with an adorable silhouette art style that reminds me heavily of Limbo. Mostly though I was fascinated by the macabre story that was hinted at, giving the whole think a dark fairy tale atmosphere.
I love my Skyrim Mods posts for PC Gamer. They’re some of the most popular articles ever on the site, and the second highest link in a google search for ‘Skyrim Mods’. Yes I know that makes it sound like I’ve turned into a marketing droid and am now proud of SEO, but what it really means is that I feel a tremendous sense of responsibility when writing them. There are going to be thousands of people who’ve never tried mods before who are looking to me for advice, to steer them to the good stuff and avoid the giant tit mods.
So when PC Gamer asked me to rewrite the top 25 article, I was so enthusiastic that I told them I could easily make it fifty. The result was pretty backbreaking, especially as an overheating PSU was making it hard to run Skyrim at the time. I tried out a lot of less than impressive mods to reach these 50, but it was worth it, and I got to engage in a bit of amateur screenshot camerawork along the way, which PCG put into a gallery post to tease people about the update.
Read the 50 best Skyrim mods at PC Gamer.
When Steam trading cards were announced I treated them as a joke, a bunch of weird nonsense I didn’t want anything to do with. Then I realised people were paying money for these things, and I figured I could try and make a few bucks, enough to get a copy of Rogue Legacy at least. I rapidly degenerated into a parody of shitty capitalism, ranting on twitter about the miniscule amounts of money I was making. Thankfully PCG web editor Tom Senior was paying attention to my breakdown, and figured it would make a good article, and thus Card Shark was born.
As a bonus, I also wrote an article on how to make money from Steam trading cards without going as crazy as I did.
Update – I actually earned even more money after I wrote this. By the end of the Steam Sale my eventual takings were Rogue Legacy, Kerbal Space Program, Universe Sandbox, The Binding of Isaac (with Wrath of the Lamb DLC) and £1.10 left over.
I spotted Ether One during the same trip to Rezzed that lead to my project Zomboid article. It was one of the more impresisve games on show, a first person adventure game set inside the mind of a drug addict in 1920s Cornwall. I also got to play it a little using the Oculus Rift, which was an amazing experience.
Read my Ether One preview at PC Gamer.
Earlier this month, I decided to take a trip to my native Birmingham for Rezzed, the PC and/or indie games show. I got to meet up with some people I’d only known over the internet, which was nice, but the main reason I was there was to spot some new indie games and get some interviews. One of those interviews was with Paul Ring, of Project Zomboid, who brought me up to date on how the seemingly cursed game was progressing, and what they had planned for the future.
Read my Project Zomboid update at PC Gamer.
A while back I reviewed Positech’s sci-fi WW1 tower defence game for PC Gamer. You can find the review here.
I liked it a lot. In fact that’s the highest score I’ve ever given out as a professional reviewer. The customisation of Gratuitous Space Battles works even better here, because the AI uses your own units against you. You should definitely check it out.
I recently spent a lot of time in the PC Gamer offices, covering the news for them while their regular newswriter was away.
I did dozens of articles for them, but here’s a small sample, collected by day. As you can see, I’m capable of generating 5-9 newsposts a day, all tracked down, researched and subsequently written myself.
I was in the PC Gamer offices recently, helping them out with some site maintenance and doing a few news posts. While I was there I had the chance to do something a little longer and deeper. This article takes a look at the upcoming British tanks in World of Tanks, and tells players what they can expect from them.
Read it here.
Interestingly I’m not really a big military history geek or anything. I didn’t know that much about tanks going into this, but after half an hour of research I managed to make it really sound like I did. I like to think this is one of my strengths as a writer, I don’t know everything, but give me a little time to brush up and I’ll pass for an expert to the casual observer.
This is one of the first things I ever got published in a magazine, and PC Gamer have just put it online. It tells a story of my first time playing World of Tanks. I figured it’d be easier to get the hang of it if I joined up with a more experienced friend, but as I rapidly found out, World of Tanks doesn’t work that way.
I ended up in a high tier battle in a tank made by Fischer Price. Read it here.
Against all odds, World of Tanks is actually a lot of fun. The trick is the way that it takes a very complex ballistics model and hides it behind some very simple FPS style controls. I haven’t played it in a while, but I’m looking forward to seeing what they do with World of Planes.
When Skyrim first came out, I figured mods for it would be a big deal, but I never realised exactly how much they’d take off when the Steam Workshop was released. I’ve spent a lot of time covering Skyrim Mods since then, and I’ve become something of an expert.
Here’s my list of the 25 best Skyrim Mods, it’s the culmination of several mods posts I’ve done for PC Gamer over several months, with new mods continually added and removed. Here’s my post for the PC Gamer Skyrim Mod collection, picking out some of the best of the Steam Workshop.