Luminesca is one of many games I saw at Rezzed, and easily the prettiest of them all. It’s a shadowy, minimalist underwater exploration game with an adorable silhouette art style that reminds me heavily of Limbo. Mostly though I was fascinated by the macabre story that was hinted at, giving the whole think a dark fairy tale atmosphere.
I spotted Ether One during the same trip to Rezzed that lead to my project Zomboid article. It was one of the more impresisve games on show, a first person adventure game set inside the mind of a drug addict in 1920s Cornwall. I also got to play it a little using the Oculus Rift, which was an amazing experience.
Read my Ether One preview at PC Gamer.
Earlier this month, I decided to take a trip to my native Birmingham for Rezzed, the PC and/or indie games show. I got to meet up with some people I’d only known over the internet, which was nice, but the main reason I was there was to spot some new indie games and get some interviews. One of those interviews was with Paul Ring, of Project Zomboid, who brought me up to date on how the seemingly cursed game was progressing, and what they had planned for the future.
Read my Project Zomboid update at PC Gamer.
An early preview of World of Warplanes I wrote for PC Gamer. Most of it is based on an interview I conducted with Victor Kislyi, CEO of Wargaming.net and lead designer of World of Tanks. He’s a really interesting guy, and talking to him gave me a real insight into the Russian games market, and why free to play took off over there like it did.
Read it here.